Lucky breaks and other weapons of war

Taken from The Wastelands War, Galatea Free Press, 3145


While the Wasteland Legion had taken one of the Grim Grinner Gang’s operational bases and destroyed or disabled two lances of armour, they actually had very little to show for it. The few prisoners they had managed to take alive refused to reveal where the main body of their force was (likely being more afraid of what Mad Mabel would do to them if they talked then anything that might happen if they didn’t), which left the Legion with no leads.

At this point, their options were few; the Pirates could have been anywhere on the planet and the Legion lacked the capability to effectively search for them. Eager to regain the initiative, Captain Nexx had his men scour the base for anything that could lead them to their enemies. Time was a key factor here, as there was every chance that the Grim Grinners could lift off from the world and leave them with a completely cold trail.

Instead, a series of unrelated events gave them the information that they needed.

It began with the discovery of a piece of equipment in the discarded junk that the pirates had left behind. Lieutenant Tudor, one of the Legion MechWariors, identified it as coming from an industrial-scale fusion reactor rather than being a BattleMech component. The ruins of one such facility, a relic of the planet’s long-dead colonies, lay about a hundred kilometres away, which seemed to be a logical source for the part.

Captain Nexx dispatched his recon lance to investigate. Arriving at the facility without incident, they found that it was presently occupied. A small band of civilian explorers had come to the facility, looking to salvage parts from it. Instead, they had run afoul of hostile local wildlife that had claimed one of their number.  While they were not overly forthcoming as to their origins, they explained that they were eager to avoid contact with the Grim Grinner Gang, and knew where they were headquartered.

McKinnon and Baden, two of the Legion MechWarriors, struck a deal with the explorers. If they cleared the facility of the animals, then they would be provided with the location of the Grim Grinner Gang. Being both better trained and equipped, the pair of them were able to clean out the pack of creatures, which had apparently retreated into the ruins in order to nest. The explorers proved to be good to their word, revealing that the pirates had retreated to a ruined city several thousand kilometres north of their present location.

The Wasteland Legion had scored the location of their target and made a major breakthrough in their campaign, simply because the right people were there at the right time.

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