Back for Term Two, 2018!

Welcome to Ministry of Game, Term 2 2018!!

 

Games start on Tuesday the 1st May.

We have very few spaces available this term.

 

Games with space…

Trails of a Lost Religion (Star Wars Fantasy Flight – Force and Destiny): 5 players max, 2 free spaces.

A Tale of Two Wars (Pathfinder) 6 players max, 1 free space

 

Full games

A Big Hot Mess (Shadowrun): 6 players max, 0 free spaces

Frontier Space (Gensys Fantasy Flight): 7 players max, 0 free spaces

Seeds of Rebellion (Star Wars Fantasy Flight): 6 players max, 0 free spaces

Tomb of Annihilation (5E Dungeons and Dragons): 7 players max, 0 free spaces

 

We run and advertise irregular fun gaming sort of events on our Events page. Check it out!

Some key dates for 2018:

If you’ve never been to our site before, have a click around – you should find the information where you’d expect it to be.  We are pretty much always looking for new players, and welcome people who want to run games. If you want to join, email us (look at the contact page) or leave a comment below. (Your comment will be moderated to ensure you are not an adbot, so won’t appear immediately, but will be seen by a human being.)

MoG Weekend away and Star Wars Adventures!

Hey guys! Just letting you know about some events we have coming up:

 

Star Wars at the Powerhouse (4th May)
Ministry of Game Weekend Away (3-5 August)

 

Let us know in the comments if you are coming or not, and to which event!! (OR BOTH!!) 😀
Please note, you are responsible for buying your own tickets for both events. Please follow the links in the information to ensure you can join us!!

 

 

The Powerhouse Museum is hosting a Star Wars extravaganza this year!

With a scale model of an X-wing that you can climb inside, do I need to say anything more to get you to come?? There’s also AR lightsaber duels, panels, coding astromech droids, collectables to drool over and heaps of other cool stuff!

If you would like to join MoG, we are going to the 9am-12pm session on Saturday the 5th May. Then will probably head into the city for lunch together.

Find out more and buy tickets from here. Adults cost $17 (including booking fee) concession is $9.50 and kids under 16 are free with an adult ticket (but booking must be made anyway)

Bring the whole family! Come in costume or your most awesome star wars shirt!

 

 
We are giving a new twist to the MoG Weekend away!!!
 
 
Book tickets ahead – early bird tickets are available from 18/4 (10am) until about 17/5. Buy tickets here.
 
EttinCon only runs for Saturday the 4th August, so there will be plenty of time to hang out, play games and eat food! You also have no obligation to come to EttinCon, and can instead just come up and do whatever!
 
You are also welcome to come along with your family – either stay with us or make your own arrangements.
 
We will hopefully be booking a house in Blackheath, so let us know if you can come and want a room (and what kind of room you would like) and we will do our best to accommodate all! You can also come up for the day, or organise your own accommodation and come hang out with us when you want.
 
Please let us know if you want to stay with us by Tuesday the 15th May. We will be trying to book something after that.

The descent into Omu

The city of Omu welcomes its new guests, and wishes them a challenging and painful stay…

I’m giving more XP due to the greater difficulty of the challenges, and also since we’re not counting PCs who are absent. Absent players still get XP, everyone just gets more of it!

XP awards:

  • Defeat the Zombie girallons at the wreck of the Star Goddess airship: 700 XP each
  • Discover Omu: 200 XP each
  • Defeat the Yuan-ti shadow squad: 900 XP each
  • Initial expedition into Shagambi’s shrine: 400 XP each
  • Discover a long-lost relative: 50 XP each
  • Total: 9790 / 14000 XP

Flying!!!!

Whoops! Sorry for the late post.

———-

XP awards:

  • Defeat Queen Zalkore of Nangalore and recover the Black Orchid: 500 XP each
  • Smack talk with Conor Krieg: 75 XP each
  • Receive the blessing of the seven winds: 75 XP each
  • Discover the reclusive Xandala: 75 XP each
  • Help out the Halruaan airship crash victims: 75 XP each
  • Total: 7,540 / 14,000 XP

The circle of life

The current of the River Olung scattered the bones of the Beast along its banks for the next six miles.

The carrion birds and velociraptors gnawed the last scraps of meat and gristle from its talons and spikes.

The pterafolk swept down and prised the shinies from where they were embedded in its arms and legs.

The vegepygmies gathered the bones and sculpted them into weapons and decorations – the skull made an imposing headdress for the chief.

And, as always, life in the jungle moved on.

—————-

XP awards:

  • Garden Zombie Melee: 65 XP each
  • One very surprised Giant Spider: 30 XP each
  • Discover the history and inhabitants of the garden of Nangalore: 75 XP each
  • Fell THE BEAST!: 415 XP each
  • Total: 6740 / 14000 XP – Level 5! Enjoy your new proficiency bonus and mad skills.

The conversation

“Well, that was an interesting little development, wasn’t it?”

<smell of disinfectant>

“No, I don’t think we needed to offer to help them.”

<smell of bird droppings>

“Well, it wasn’t my fault that we got lost. When you’re ambushed by a horde of ghouls, you don’t care which way you’re running as long as it’s far away from them. And you chickened out just as much as I did.”

<smell of lemons>

“Yes, it was kind of them to let us know where Ras Nsi’s holed up. Should save us a bit of time, rather than wandering round this jungle looking for clues.”

<smell of old bones>

“Actually, that’s one area where you’re right – maybe we should’ve warned them about the Beast. Ah well. They seem like a resourceful enough bunch. Perhaps we’ll meet them again.”

<smell of freshly-forged iron>

“Yes, and then, maybe, we’ll see if they’re worthy enough to join our quest.”

———

XP awards – on the menu for tonight is:

  • One squad of ghouls: 300 XP each
  • A troll and the latest band of Pterafolk: 450 XP each
  • A pair of Ogre zombies: 125 XP each
  • Help the second (what are the odds?!) Emerald Enclave band to meet you in this jungle: 75 XP Each
  • Meet and help Artus Cimber and Dragonbait: 75 XP each
  • Discover the Hanging Gardens: 50 XP each
  • Total: 6155 / 6500 XP

Other awards:

  • Stryker: Statistically improbable number of ‘4’s rolled award

 

The long journey

Sorry guys, there’ve been a few urgent matters I needed to attend to this week, but the basic rundown of the impact you’ve had on the world is:

  • Ras Nsi is down one herald and a unit of skeletons – 400 XP each
  • The jungles of Chult are down one tiger – 30 XP each
  • Azaka’s been released to help in tribal matters, unbeknownst to you – 100 XP each
  • The Emerald Enclave will be in your debt for helping one of their teams – 100 XP each
  • You killed 7 Giant Wasps and negotiated with the last one – 115 XP each
  • You left the Lizardmen well enough alone – 50 XP each
  • A bunch of Vegepygmies tried to ambush you, said ‘nope’ and left – 50 XP each
  • Total: 5080 / 6500 XP

Other awards:

  • Frank: “What did you say? I can’t hear you!” award for incinerating Ras Nsi’s herald mid-speech

 

The journal of Azaka Stormfang

My name is Azaka Stormfang, tracker, guide and explorer of the mysterious jungles of Chult. Though I had never thought to bring pen to paper about my travels in the past, the events of the past week have been so wondrous that I am compelled to record them, that they may not be dismissed as the fanciful tales of a madwoman.

I saw a band of pirates disabled and left in the water by only two magnificent shots.

I saw elves of brilliant blue, and their clamshell chariots pulled by giant seahorses.

I saw a frost giant ship of mind-boggling proportions, fearsome in size, and the destruction it wrought.

I saw the great Aremag breach the surface of the waters, demanding tribute from his lessers.

I saw a red dragon descend on wings of sulfur and brimstone.

But, perhaps even more wondrous, I saw the men and women who faced these terrors without fear, and survived. I saw their skill and cunning as they navigated these troubles with barely a second thought. And, upon reflection, I think to myself: Whom should people fear more?

—————-

XP awards:

  • Deceive and then disable the pirate ship: 200 XP
  • Evade the frost giant longship: 100 XP
  • Offer tribute to Aremag: 100 XP
  • Talk down a red dragon: 150 XP
  • Total: 4235 / 6500 XP

Other awards:

  • Vinca: Master of Disguise Award
  • Kleptor: O Captain My Captain Award (awarded in absentia)
  • Stryker: One Shot Award

Trails of a Lost Religion

As some of the earliest graduates from Luke Skywalker’s new Jedi Academy, you are being sent on a mission to discover lost Jedi artifacts and knowledge.

Despite the victory over the Empire, there are still Imperial loyalist pockets and battles are still being fought. The New Republic is trying to extend its tenuous grasp over the galaxy but some areas are resistant. The Jedi are still viewed with scorn, doubt and suspicion. The galaxy can be a very dangerous place as you seek to track down rumours, and hints of lost Jedi knowledge…

 

Running in the Force and Destiny Fantasy Flight System, Character creation will be happening on Tuesday 1st May, with the campaign kicking off on Tuesday 8th May. Three spaces are available, so come along and join us as we save the galaxy!!

The job

“Arr! We’re under attack!”

Bosco Daggerhand looked up from the mug he was polishing – making it slightly less grubby – and saw the band of hearty pirates in his tavern rise from their chairs, draw their cutlasses, and rush out the room, leaving those too drunk to fight snoring on the wet tavern floor.

He heard the warcries, the clashing of steel, fiery explosions, the screams, and the gibbering of an ape and the growling of wolves, for some reason? He saw bodies fly past the doorway of his building. He heard the tromp of running footsteps on the outside hull of the tavern.

He spat in the mug and kept polishing. A particularly greasy stain was nearly out.

He heard a low magical hum, and the area just outside his doorway suddenly went impenetrably black. He heard the cries of confusion – and then a conversation between three people, as if they were parleying in the middle of a fight? Who does that?

He hung up the mug and took another, and got to work on that one.

He saw the darkness lift, and reveal two half-orcs – one of them was Heel, the first mate of the Stirge – facing another one with a dangerous-looking battleaxe. Their fight wasn’t so much a dance of blades and dodges as a bunch of brutes yelling and hacking at each other, each taking an inordinate amount of wounds that would have left a normal man dead.

Finally, there was silence. Bosco saw the shadows of the victorious party in the gloom of early night, approaching the door.

 

He gave a nod and a wink to Gary, who’d been standing attentively and put aside his mug and the filthy rag he was using to scrub it. Time to hide and play the victim. After all, that’s what got him this job in the first place.

—————————

What a massive combat! XP awards:

  • Liberate Jahaka Anchorage from its mob of sea dogs: 400 XP each
  • Tackle the flying sword trap in the warehouse: 60 XP each
  • Total: 3685 / 6500 XP

Other awards

  • Amberlyn: “Parley?” award
  • Gruffbeard: Professional Shark feeder award
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